Info: 'You have played ^1 cards to the goal and have ^2 still to be played.'
3:
Bounds: x1=135, y1=68, x2=395, y2=84
Type: -120
Info: 'You are now ^3.'
4:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_1802.txt
Items: (5 entries)
0:
Bounds: x1=186, y1=155, x2=244, y2=175
Type: 4
Info: 'OK'
1:
Bounds: x1=135, y1=100, x2=387, y2=132
Type: -120
Info: '^0'
2:
Bounds: x1=135, y1=20, x2=395, y2=52
Type: -120
Info: 'You have played ^1 cards to the goal and have ^2 still to be played.'
3:
Bounds: x1=135, y1=68, x2=395, y2=84
Type: -120
Info: 'Your score is now ^3.'
4:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_1801.txt
Items: (5 entries)
0:
Bounds: x1=186, y1=155, x2=244, y2=175
Type: 4
Info: 'OK'
1:
Bounds: x1=142, y1=100, x2=394, y2=132
Type: -120
Info: '^0'
2:
Bounds: x1=142, y1=20, x2=402, y2=52
Type: -120
Info: 'You have played ^1 cards to the goal and have ^2 still to be played.'
3:
Bounds: x1=142, y1=68, x2=402, y2=84
Type: -120
Info: 'Your score is now $^3.'
4:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_1800.txt
Items: (4 entries)
0:
Bounds: x1=176, y1=123, x2=234, y2=143
Type: 4
Info: 'OK'
1:
Bounds: x1=125, y1=69, x2=377, y2=101
Type: -120
Info: '^0'
2:
Bounds: x1=125, y1=22, x2=385, y2=54
Type: -120
Info: 'You have played ^1 cards to the goal and have ^2 still to be played.'
3:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
DITL_1003.txt
Items: (2 entries)
0:
Bounds: x1=273, y1=60, x2=331, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=83, y1=10, x2=336, y2=44
Type: -120
Info: 'Solitaire Till Dawn™ requires System 7.0 or later.'
DITL_1002.txt
Items: (2 entries)
0:
Bounds: x1=273, y1=60, x2=331, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=83, y1=10, x2=336, y2=44
Type: -120
Info: 'There is not enough room on the disk to save this game.'
DITL_1000.txt
Items: (2 entries)
0:
Bounds: x1=212, y1=73, x2=270, y2=93
Type: 4
Info: 'OK'
1:
Bounds: x1=63, y1=16, x2=270, y2=63
Type: -120
Info: 'Changes to color settings will take effect in your next game.'
DITL_900.txt
Items: (12 entries)
0:
Bounds: x1=229, y1=188, x2=319, y2=208
Type: 4
Info: 'OK'
1:
Bounds: x1=23, y1=188, x2=113, y2=208
Type: 4
Info: 'Cancel'
2:
Bounds: x1=19, y1=130, x2=300, y2=148
Type: 5
Info: 'Show “Save Game?” Reminders\S'
3:
Bounds: x1=94, y1=14, x2=334, y2=30
Type: -120
Info: 'Preferences from'
4:
Bounds: x1=94, y1=30, x2=334, y2=46
Type: -120
Info: '“^0”'
5:
Bounds: x1=10, y1=14, x2=42, y2=46
Type: -96
Info: ' Ä'
6:
Bounds: x1=52, y1=14, x2=84, y2=46
Type: -96
Info: ' Ç'
7:
Bounds: x1=311, y1=1232, x2=377, y2=1260
Type: -128
Info: ''
8:
Bounds: x1=10, y1=56, x2=326, y2=57
Type: -124
Info: 'Button'
9:
Bounds: x1=10, y1=168, x2=326, y2=169
Type: -124
Info: 'Button'
10:
Bounds: x1=19, y1=77, x2=104, y2=94
Type: 5
Info: 'I Paid\P'
11:
Bounds: x1=19, y1=111, x2=300, y2=129
Type: 5
Info: 'Automatically Save Game at Quit\A'
DITL_807.txt
Items: (10 entries)
0:
Bounds: x1=232, y1=136, x2=340, y2=156
Type: 4
Info: 'Erase\E'
1:
Bounds: x1=40, y1=136, x2=144, y2=156
Type: 4
Info: 'Don't Erase\D'
2:
Bounds: x1=266, y1=67, x2=338, y2=83
Type: -120
Info: '^0'
3:
Bounds: x1=266, y1=84, x2=338, y2=100
Type: -120
Info: '^1'
4:
Bounds: x1=149, y1=67, x2=262, y2=83
Type: -120
Info: 'Games Played:'
5:
Bounds: x1=149, y1=84, x2=250, y2=100
Type: -120
Info: 'Games Won:'
6:
Bounds: x1=266, y1=101, x2=338, y2=117
Type: -120
Info: '^2'
7:
Bounds: x1=128, y1=13, x2=359, y2=62
Type: -120
Info: 'Do you really want to erase these statistics and start fresh?'
8:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
9:
Bounds: x1=149, y1=101, x2=250, y2=117
Type: -120
Info: 'Total Score:'
DITL_806.txt
Items: (8 entries)
0:
Bounds: x1=136, y1=107, x2=194, y2=127
Type: 4
Info: 'OK'
1:
Bounds: x1=255, y1=25, x2=327, y2=41
Type: -120
Info: '^0'
2:
Bounds: x1=255, y1=42, x2=327, y2=58
Type: -120
Info: '^1'
3:
Bounds: x1=138, y1=25, x2=251, y2=41
Type: -120
Info: 'Games Played:'
4:
Bounds: x1=138, y1=42, x2=239, y2=58
Type: -120
Info: 'Games Won:'
5:
Bounds: x1=255, y1=59, x2=327, y2=75
Type: -120
Info: '^2'
6:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
7:
Bounds: x1=138, y1=59, x2=239, y2=75
Type: -120
Info: 'Total Score:'
DITL_805.txt
Items: (10 entries)
0:
Bounds: x1=232, y1=136, x2=340, y2=156
Type: 4
Info: 'Erase\E'
1:
Bounds: x1=40, y1=136, x2=144, y2=156
Type: 4
Info: 'Don't Erase\D'
2:
Bounds: x1=266, y1=67, x2=338, y2=83
Type: -120
Info: '^0'
3:
Bounds: x1=266, y1=84, x2=338, y2=100
Type: -120
Info: '^1'
4:
Bounds: x1=149, y1=67, x2=262, y2=83
Type: -120
Info: 'Games Played:'
5:
Bounds: x1=149, y1=84, x2=250, y2=100
Type: -120
Info: 'Games Won:'
6:
Bounds: x1=266, y1=101, x2=338, y2=117
Type: -120
Info: '$^2'
7:
Bounds: x1=128, y1=13, x2=359, y2=62
Type: -120
Info: 'Do you really want to erase these statistics and start fresh?'
8:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
9:
Bounds: x1=149, y1=101, x2=250, y2=117
Type: -120
Info: 'Winnings:'
DITL_804.txt
Items: (8 entries)
0:
Bounds: x1=136, y1=107, x2=194, y2=127
Type: 4
Info: 'OK'
1:
Bounds: x1=255, y1=25, x2=327, y2=41
Type: -120
Info: '^0'
2:
Bounds: x1=255, y1=42, x2=327, y2=58
Type: -120
Info: '^1'
3:
Bounds: x1=138, y1=25, x2=251, y2=41
Type: -120
Info: 'Games Played:'
4:
Bounds: x1=138, y1=42, x2=239, y2=58
Type: -120
Info: 'Games Won:'
5:
Bounds: x1=255, y1=59, x2=327, y2=75
Type: -120
Info: '$^2'
6:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
7:
Bounds: x1=138, y1=59, x2=239, y2=75
Type: -120
Info: 'Winnings:'
DITL_803.txt
Items: (10 entries)
0:
Bounds: x1=253, y1=136, x2=363, y2=156
Type: 4
Info: 'Erase\E'
1:
Bounds: x1=31, y1=136, x2=141, y2=156
Type: 4
Info: 'Don't Erase\D'
2:
Bounds: x1=293, y1=67, x2=365, y2=83
Type: -120
Info: '^0'
3:
Bounds: x1=293, y1=84, x2=365, y2=100
Type: -120
Info: '^1'
4:
Bounds: x1=157, y1=67, x2=270, y2=83
Type: -120
Info: 'Games Played:'
5:
Bounds: x1=157, y1=84, x2=258, y2=100
Type: -120
Info: 'Games Won:'
6:
Bounds: x1=293, y1=101, x2=365, y2=117
Type: -120
Info: '^2'
7:
Bounds: x1=136, y1=20, x2=367, y2=68
Type: -120
Info: 'Do you really want to erase these statistics and start fresh?'
8:
Bounds: x1=157, y1=101, x2=258, y2=117
Type: -120
Info: 'Score (Par 4):'
9:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_802.txt
Items: (8 entries)
0:
Bounds: x1=181, y1=87, x2=239, y2=107
Type: 4
Info: 'OK'
1:
Bounds: x1=241, y1=18, x2=313, y2=34
Type: -120
Info: '^0'
2:
Bounds: x1=241, y1=35, x2=313, y2=51
Type: -120
Info: '^1'
3:
Bounds: x1=124, y1=18, x2=237, y2=34
Type: -120
Info: 'Games Played:'
4:
Bounds: x1=124, y1=35, x2=225, y2=51
Type: -120
Info: 'Games Won:'
5:
Bounds: x1=241, y1=52, x2=313, y2=68
Type: -120
Info: '^2'
6:
Bounds: x1=124, y1=52, x2=225, y2=68
Type: -120
Info: 'Score (Par 4):'
7:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_801.txt
Items: (10 entries)
0:
Bounds: x1=232, y1=136, x2=340, y2=156
Type: 4
Info: 'Erase\E'
1:
Bounds: x1=40, y1=136, x2=144, y2=156
Type: 4
Info: 'Don't Erase\D'
2:
Bounds: x1=266, y1=67, x2=338, y2=83
Type: -120
Info: '^0'
3:
Bounds: x1=266, y1=84, x2=338, y2=100
Type: -120
Info: '^1'
4:
Bounds: x1=149, y1=67, x2=262, y2=83
Type: -120
Info: 'Games Played:'
5:
Bounds: x1=149, y1=84, x2=250, y2=100
Type: -120
Info: 'Games Won:'
6:
Bounds: x1=266, y1=101, x2=338, y2=117
Type: -120
Info: '^2%'
7:
Bounds: x1=128, y1=13, x2=359, y2=62
Type: -120
Info: 'Do you really want to erase these statistics and start fresh?'
8:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
9:
Bounds: x1=149, y1=101, x2=250, y2=117
Type: -120
Info: 'Percentage:'
DITL_800.txt
Items: (8 entries)
0:
Bounds: x1=136, y1=107, x2=194, y2=127
Type: 4
Info: 'OK'
1:
Bounds: x1=255, y1=25, x2=327, y2=41
Type: -120
Info: '^0'
2:
Bounds: x1=255, y1=42, x2=327, y2=58
Type: -120
Info: '^1'
3:
Bounds: x1=138, y1=25, x2=251, y2=41
Type: -120
Info: 'Games Played:'
4:
Bounds: x1=138, y1=42, x2=239, y2=58
Type: -120
Info: 'Games Won:'
5:
Bounds: x1=255, y1=59, x2=327, y2=75
Type: -120
Info: '^2%'
6:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
7:
Bounds: x1=138, y1=59, x2=239, y2=75
Type: -120
Info: 'Percentage:'
DITL_702_Copy of 700.txt
Items: (3 entries)
0:
Bounds: x1=148, y1=164, x2=206, y2=184
Type: 4
Info: 'OK'
1:
Bounds: x1=63, y1=16, x2=342, y2=64
Type: -120
Info: 'Solitaire Till Dawn needs at least ^1K to play in ^0 colors.'
2:
Bounds: x1=63, y1=79, x2=339, y2=143
Type: -120
Info: 'See “Installation” and “Trouble-Shooting” in the Solitaire Till Dawn User Guide for some suggestions on managing memory and color.'
DITL_701.txt
Items: (2 entries)
0:
Bounds: x1=144, y1=111, x2=202, y2=131
Type: 4
Info: 'OK'
1:
Bounds: x1=63, y1=13, x2=341, y2=98
Type: -120
Info: 'There is not enough memory to start a game.Solitaire Till Dawn needs at least 500K of memory to run.'
DITL_700.txt
Items: (3 entries)
0:
Bounds: x1=148, y1=164, x2=206, y2=184
Type: 4
Info: 'OK'
1:
Bounds: x1=63, y1=16, x2=342, y2=64
Type: -120
Info: 'There is not enough memory to play this game in ^0 colors.'
2:
Bounds: x1=63, y1=79, x2=339, y2=143
Type: -120
Info: 'Some games need less memory than others. You can try selecting a different game from the Games menu, or you can quit.'
DITL_608.txt
Items: (7 entries)
0:
Bounds: x1=167, y1=168, x2=247, y2=188
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=168, x2=100, y2=188
Type: 4
Info: 'Cancel'
2:
Bounds: x1=66, y1=37, x2=172, y2=55
Type: 6
Info: 'Small\Sr1'
3:
Bounds: x1=66, y1=55, x2=172, y2=73
Type: 6
Info: 'Medium\Mr1'
4:
Bounds: x1=66, y1=73, x2=172, y2=91
Type: 6
Info: 'Large\Lr1'
5:
Bounds: x1=20, y1=10, x2=162, y2=26
Type: -120
Info: 'Select a card size:'
6:
Bounds: x1=20, y1=105, x2=253, y2=153
Type: -120
Info: '(Sorry, choice of cardback designs and window background patterns are available only in color.)'
DITL_607.txt
Items: (4 entries)
0:
Bounds: x1=143, y1=128, x2=233, y2=148
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
2:
Bounds: x1=126, y1=24, x2=366, y2=56
Type: -120
Info: 'Congratulations! You have been promoted to ^0!'
3:
Bounds: x1=14, y1=103, x2=362, y2=119
Type: -128
Info: ''
DITL_606.txt
Items: (5 entries)
0:
Bounds: x1=260, y1=246, x2=340, y2=266
Type: 4
Info: 'OK'
1:
Bounds: x1=14, y1=14, x2=107, y2=99
Type: -64
Info: '3,'
2:
Bounds: x1=152, y1=37, x2=322, y2=53
Type: -120
Info: 'Ace the Card Shark says:'
3:
Bounds: x1=14, y1=125, x2=344, y2=221
Type: -128
Info: ''
4:
Bounds: x1=14, y1=246, x2=114, y2=266
Type: 4
Info: 'Next Tip\N'
DITL_605_Cards & Patterns.txt
Items: (5 entries)
0:
Bounds: x1=359, y1=243, x2=429, y2=263
Type: 4
Info: 'OK'
1:
Bounds: x1=266, y1=243, x2=336, y2=263
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=8, x2=152, y2=266
Type: 0
Info: ''
3:
Bounds: x1=159, y1=8, x2=234, y2=266
Type: -128
Info: ''
4:
Bounds: x1=242, y1=8, x2=453, y2=228
Type: -128
Info: ''
DITL_604.txt
Items: (6 entries)
0:
Bounds: x1=284, y1=148, x2=354, y2=168
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
2:
Bounds: x1=126, y1=24, x2=328, y2=56
Type: -120
Info: '“Ace” the Card Shark thinks you can still move.'
3:
Bounds: x1=10, y1=117, x2=358, y2=133
Type: -128
Info: ''
4:
Bounds: x1=10, y1=148, x2=180, y2=168
Type: 4
Info: 'Card Shark Options…\Cd'
5:
Bounds: x1=10, y1=101, x2=358, y2=117
Type: -128
Info: ''
DITL_603.txt
Items: (6 entries)
0:
Bounds: x1=284, y1=148, x2=354, y2=168
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
2:
Bounds: x1=126, y1=24, x2=328, y2=56
Type: -120
Info: '“Ace” the Card Shark thinks you are stuck.'
3:
Bounds: x1=10, y1=117, x2=358, y2=133
Type: -128
Info: ''
4:
Bounds: x1=10, y1=148, x2=180, y2=168
Type: 4
Info: 'Card Shark Options…\Cd'
5:
Bounds: x1=10, y1=101, x2=358, y2=117
Type: -128
Info: ''
DITL_602.txt
Items: (21 entries)
0:
Bounds: x1=330, y1=251, x2=400, y2=271
Type: 4
Info: 'OK'
1:
Bounds: x1=233, y1=251, x2=303, y2=271
Type: 4
Info: 'Cancel'
2:
Bounds: x1=134, y1=11, x2=346, y2=27
Type: -120
Info: 'Ace’s Card Shark Options'
3:
Bounds: x1=34, y1=124, x2=384, y2=140
Type: -120
Info: 'Set Standard Options (for gamename):'
4:
Bounds: x1=135, y1=31, x2=417, y2=32
Type: -124
Info: ''
5:
Bounds: x1=225, y1=153, x2=364, y2=171
Type: 5
Info: 'Smart Cards\S'
6:
Bounds: x1=225, y1=177, x2=407, y2=195
Type: 5
Info: 'Autoplay to Goal\G'
7:
Bounds: x1=134, y1=84, x2=308, y2=102
Type: 6
Info: 'Special Settings\r1'
8:
Bounds: x1=134, y1=65, x2=308, y2=83
Type: 6
Info: 'Standard Settings\r1'
9:
Bounds: x1=134, y1=43, x2=414, y2=59
Type: -120
Info: 'For ^0, use:'
10:
Bounds: x1=49, y1=174, x2=185, y2=192
Type: 5
Info: 'With an Alert'
11:
Bounds: x1=49, y1=192, x2=185, y2=210
Type: 5
Info: 'With a Sound'
12:
Bounds: x1=49, y1=210, x2=185, y2=228
Type: 5
Info: 'Early'
13:
Bounds: x1=910, y1=175, x2=985, y2=191
Type: -120
Info: 'Notify of Win:'
14:
Bounds: x1=27, y1=160, x2=196, y2=239
Type: -64
Info: '2“'
15:
Bounds: x1=225, y1=201, x2=420, y2=219
Type: 5
Info: 'Tell Me When I'm Stuck\T'
16:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
17:
Bounds: x1=34, y1=153, x2=185, y2=169
Type: -120
Info: 'Tell Me When I've Won'
18:
Bounds: x1=28, y1=251, x2=168, y2=271
Type: 4
Info: 'Ace’s Advice\A'
19:
Bounds: x1=169, y1=37, x2=386, y2=69
Type: -120
Info: 'Ace’s Advicefor ^0'
20:
Bounds: x1=14, y1=109, x2=417, y2=237
Type: -128
Info: ''
DITL_601.txt
Items: (6 entries)
0:
Bounds: x1=284, y1=148, x2=354, y2=168
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
2:
Bounds: x1=126, y1=24, x2=328, y2=56
Type: -120
Info: '“Congratulations — You win!”'
3:
Bounds: x1=10, y1=117, x2=358, y2=133
Type: -128
Info: ''
4:
Bounds: x1=10, y1=148, x2=180, y2=168
Type: 4
Info: 'Card Shark Options…\Cd'
5:
Bounds: x1=10, y1=101, x2=358, y2=117
Type: -128
Info: ''
DITL_600.txt
Items: (6 entries)
0:
Bounds: x1=284, y1=148, x2=354, y2=168
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=103, y2=95
Type: -64
Info: '3,'
2:
Bounds: x1=126, y1=24, x2=328, y2=56
Type: -120
Info: '“Congratulations!Your win is now assured!”'
3:
Bounds: x1=10, y1=117, x2=358, y2=133
Type: -128
Info: ''
4:
Bounds: x1=10, y1=148, x2=180, y2=168
Type: 4
Info: 'Card Shark Options…\Cd'
5:
Bounds: x1=10, y1=101, x2=358, y2=117
Type: -128
Info: ''
DITL_506_About Box B&W.txt
Items: (12 entries)
0:
Bounds: x1=343, y1=244, x2=453, y2=264
Type: 4
Info: 'Not Yet'
1:
Bounds: x1=28, y1=16, x2=255, y2=115
Type: -64
Info: '''
2:
Bounds: x1=81, y1=226, x2=202, y2=259
Type: -64
Info: '*˚'
3:
Bounds: x1=343, y1=20, x2=454, y2=54
Type: -64
Info: '*˙'
4:
Bounds: x1=102, y1=173, x2=180, y2=189
Type: -64
Info: '*¸'
5:
Bounds: x1=340, y1=150, x2=456, y2=189
Type: -64
Info: '*ˇ'
6:
Bounds: x1=334, y1=67, x2=463, y2=100
Type: -64
Info: '*˝'
7:
Bounds: x1=102, y1=193, x2=180, y2=209
Type: -128
Info: ''
8:
Bounds: x1=343, y1=211, x2=453, y2=231
Type: 4
Info: 'Register...\Rd'
9:
Bounds: x1=340, y1=161, x2=456, y2=198
Type: -64
Info: '+ '
10:
Bounds: x1=5, y1=284, x2=485, y2=300
Type: -128
Info: ''
11:
Bounds: x1=343, y1=114, x2=453, y2=134
Type: 4
Info: 'Credits…\Cd'
DITL_505.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=0, x2=395, y2=242
Type: -64
Info: '3ë'
DITL_504.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=0, x2=450, y2=285
Type: -64
Info: '3ê'
DITL_503_Splash Screen B&W.txt
Items: (9 entries)
0:
Bounds: x1=28, y1=16, x2=255, y2=115
Type: -64
Info: '''
1:
Bounds: x1=81, y1=225, x2=202, y2=258
Type: -64
Info: '*˚'
2:
Bounds: x1=342, y1=41, x2=453, y2=75
Type: -64
Info: '*˙'
3:
Bounds: x1=102, y1=172, x2=180, y2=188
Type: -64
Info: '*¸'
4:
Bounds: x1=333, y1=92, x2=462, y2=125
Type: -64
Info: '*˝'
5:
Bounds: x1=339, y1=188, x2=455, y2=227
Type: -64
Info: '*ˇ'
6:
Bounds: x1=102, y1=192, x2=180, y2=208
Type: -128
Info: ''
7:
Bounds: x1=339, y1=188, x2=455, y2=225
Type: -64
Info: '+ '
8:
Bounds: x1=5, y1=278, x2=485, y2=294
Type: -128
Info: ''
DITL_502.txt
Items: (2 entries)
0:
Bounds: x1=400, y1=289, x2=470, y2=309
Type: 4
Info: 'Thanks!'
1:
Bounds: x1=13, y1=14, x2=486, y2=272
Type: -128
Info: ''
DITL_501_Splash Screen.txt
Items: (9 entries)
0:
Bounds: x1=0, y1=0, x2=321, y2=165
Type: -64
Info: '''
1:
Bounds: x1=81, y1=225, x2=202, y2=258
Type: -64
Info: '*˚'
2:
Bounds: x1=342, y1=41, x2=453, y2=75
Type: -64
Info: '*˙'
3:
Bounds: x1=102, y1=172, x2=180, y2=188
Type: -64
Info: '*¸'
4:
Bounds: x1=333, y1=92, x2=462, y2=125
Type: -64
Info: '*˝'
5:
Bounds: x1=339, y1=188, x2=455, y2=227
Type: -64
Info: '*ˇ'
6:
Bounds: x1=102, y1=192, x2=180, y2=208
Type: -128
Info: ''
7:
Bounds: x1=339, y1=188, x2=455, y2=225
Type: -64
Info: '+ '
8:
Bounds: x1=5, y1=278, x2=485, y2=294
Type: -128
Info: ''
DITL_500_About Box.txt
Items: (12 entries)
0:
Bounds: x1=343, y1=244, x2=453, y2=264
Type: 4
Info: 'Not Yet'
1:
Bounds: x1=0, y1=0, x2=321, y2=165
Type: -64
Info: '''
2:
Bounds: x1=81, y1=226, x2=202, y2=259
Type: -64
Info: '*˚'
3:
Bounds: x1=343, y1=16, x2=454, y2=50
Type: -64
Info: '*˙'
4:
Bounds: x1=102, y1=173, x2=180, y2=189
Type: -64
Info: '*¸'
5:
Bounds: x1=340, y1=148, x2=456, y2=187
Type: -64
Info: '*ˇ'
6:
Bounds: x1=334, y1=63, x2=463, y2=96
Type: -64
Info: '*˝'
7:
Bounds: x1=102, y1=193, x2=180, y2=209
Type: -128
Info: ''
8:
Bounds: x1=343, y1=209, x2=453, y2=229
Type: 4
Info: 'Register...\Rd'
9:
Bounds: x1=340, y1=159, x2=456, y2=196
Type: -64
Info: '+ '
10:
Bounds: x1=5, y1=284, x2=485, y2=300
Type: -128
Info: ''
11:
Bounds: x1=343, y1=108, x2=453, y2=128
Type: 4
Info: 'Credits…\Cd'
DITL_499.txt
Items: (4 entries)
0:
Bounds: x1=71, y1=132, x2=151, y2=152
Type: 4
Info: 'More\M'
1:
Bounds: x1=235, y1=132, x2=315, y2=152
Type: 4
Info: 'Done\D'
2:
Bounds: x1=140, y1=20, x2=361, y2=110
Type: -128
Info: ''
3:
Bounds: x1=20, y1=20, x2=113, y2=105
Type: -64
Info: '3,'
DITL_413.txt
Items: (4 entries)
0:
Bounds: x1=244, y1=82, x2=302, y2=102
Type: 4
Info: 'OK'
1:
Bounds: x1=167, y1=82, x2=225, y2=102
Type: 4
Info: 'Cancel'
2:
Bounds: x1=20, y1=20, x2=120, y2=36
Type: -120
Info: 'Enter Game ID:'
3:
Bounds: x1=20, y1=46, x2=300, y2=62
Type: -112
Info: ''
DITL_412.txt
Items: (6 entries)
0:
Bounds: x1=173, y1=76, x2=231, y2=96
Type: 4
Info: 'OK'
1:
Bounds: x1=19, y1=76, x2=149, y2=96
Type: 4
Info: 'Copy to Clipboard'
2:
Bounds: x1=18, y1=21, x2=78, y2=37
Type: -120
Info: 'Game:'
3:
Bounds: x1=18, y1=44, x2=78, y2=60
Type: -120
Info: 'ID:'
4:
Bounds: x1=81, y1=21, x2=231, y2=37
Type: -120
Info: '^0'
5:
Bounds: x1=81, y1=44, x2=231, y2=60
Type: -120
Info: '^1'
DITL_411.txt
Items: (5 entries)
0:
Bounds: x1=274, y1=191, x2=364, y2=211
Type: 4
Info: 'Continue'
1:
Bounds: x1=164, y1=191, x2=254, y2=211
Type: 4
Info: 'Quit'
2:
Bounds: x1=72, y1=10, x2=361, y2=57
Type: -120
Info: 'The “ColorCards” file cannot be found. Without it, the games can only display in black and white.'
3:
Bounds: x1=72, y1=66, x2=361, y2=113
Type: -120
Info: 'If you have moved Solitaire Till Dawn out of its original folder, you should move it back so that it stays with “ColorCards”. '
4:
Bounds: x1=72, y1=125, x2=361, y2=174
Type: -120
Info: 'You can put aliases of Solitaire Till Dawn into other folders (including the Launcher Items folder) if you wish.'
DITL_410.txt
Items: (2 entries)
0:
Bounds: x1=215, y1=67, x2=273, y2=87
Type: 4
Info: 'OK'
1:
Bounds: x1=63, y1=16, x2=284, y2=48
Type: -120
Info: 'Sorry, there is not enough memory to display larger cards.'
DITL_402_Copy of 401.txt
Items: (7 entries)
0:
Bounds: x1=320, y1=208, x2=378, y2=228
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=17, x2=358, y2=65
Type: -120
Info: 'Solitaire Till Dawn needs at least ^1K to play in ^0 colors.'
2:
Bounds: x1=20, y1=17, x2=52, y2=49
Type: -96
Info: ' '
3:
Bounds: x1=20, y1=74, x2=220, y2=90
Type: -120
Info: 'Would you like to:'
4:
Bounds: x1=24, y1=110, x2=324, y2=128
Type: 6
Info: 'Play with fewer colors this time\Fr1x'
5:
Bounds: x1=24, y1=128, x2=324, y2=146
Type: 6
Info: 'Play with fewer colors always\Ar1'
6:
Bounds: x1=24, y1=146, x2=324, y2=164
Type: 6
Info: 'Quit from Solitaire Till Dawn\Qr1'
DITL_401.txt
Items: (8 entries)
0:
Bounds: x1=177, y1=262, x2=235, y2=282
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=17, x2=358, y2=65
Type: -120
Info: 'There is not enough memory available right now to play ^1 in ^0 colors.'
2:
Bounds: x1=20, y1=17, x2=52, y2=49
Type: -96
Info: ' '
3:
Bounds: x1=20, y1=74, x2=392, y2=106
Type: -120
Info: 'There are several things you can do about this after you click this window’s OK button. You can:'
4:
Bounds: x1=20, y1=122, x2=393, y2=154
Type: -120
Info: '• Quit some other applications, and then select New Game from the File menu.'
5:
Bounds: x1=20, y1=159, x2=393, y2=191
Type: -120
Info: '• OR, change your monitor setting to display fewer colors, and then select New Game from the File menu.'
6:
Bounds: x1=20, y1=196, x2=393, y2=228
Type: -120
Info: '• OR, select a different game from the Games menu. (This helps because some games need less memory.)'
7:
Bounds: x1=20, y1=232, x2=393, y2=248
Type: -120
Info: '• OR, quit for now, and try again later.'
DITL_400.txt
Items: (4 entries)
0:
Bounds: x1=211, y1=265, x2=269, y2=285
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=20, x2=460, y2=245
Type: -128
Info: ''
2:
Bounds: x1=20, y1=258, x2=178, y2=292
Type: -64
Info: '*¯'
3:
Bounds: x1=303, y1=258, x2=460, y2=292
Type: -64
Info: '*˘'
DITL_300_OS Error.txt
Items: (2 entries)
0:
Bounds: x1=264, y1=104, x2=324, y2=124
Type: 4
Info: 'OK'
1:
Bounds: x1=80, y1=16, x2=332, y2=87
Type: -120
Info: '^0Result Code = ^1'
DITL_253_assert.txt
Items: (5 entries)
0:
Bounds: x1=282, y1=142, x2=340, y2=162
Type: 4
Info: 'Quit'
1:
Bounds: x1=201, y1=142, x2=259, y2=162
Type: 4
Info: 'Fail'
2:
Bounds: x1=114, y1=142, x2=183, y2=162
Type: 4
Info: 'Continue'
3:
Bounds: x1=57, y1=5, x2=347, y2=86
Type: -120
Info: 'Assertion failed:^0'
4:
Bounds: x1=60, y1=92, x2=302, y2=127
Type: -120
Info: 'File: ^1Line: ^2'
DITL_252_error2.txt
Items: (3 entries)
0:
Bounds: x1=257, y1=138, x2=315, y2=158
Type: 4
Info: 'OK'
1:
Bounds: x1=79, y1=15, x2=323, y2=100
Type: -120
Info: 'Couldn't successfully startup or quit the application because ^0.'
2:
Bounds: x1=81, y1=105, x2=325, y2=123
Type: -120
Info: 'Result Code = ^1'
DITL_251_error1.txt
Items: (3 entries)
0:
Bounds: x1=257, y1=138, x2=315, y2=158
Type: 4
Info: 'OK'
1:
Bounds: x1=79, y1=15, x2=323, y2=100
Type: -120
Info: 'Couldn't complete the last command because ^0.'
2:
Bounds: x1=81, y1=105, x2=325, y2=123
Type: -120
Info: 'Result Code = ^1'
DITL_250_No Printer.txt
Items: (2 entries)
0:
Bounds: x1=262, y1=85, x2=327, y2=105
Type: 4
Info: 'OK'
1:
Bounds: x1=84, y1=14, x2=327, y2=67
Type: -120
Info: 'Printing operations are not possible until you have selected a Printer using the Chooser. '
DITL_200_Severe Error.txt
Items: (3 entries)
0:
Bounds: x1=264, y1=104, x2=324, y2=124
Type: 4
Info: 'Proceed'
1:
Bounds: x1=168, y1=104, x2=228, y2=124
Type: 4
Info: 'Quit'
2:
Bounds: x1=80, y1=16, x2=332, y2=87
Type: -120
Info: '^0Result Code = ^1'
DITL_155.txt
Items: (2 entries)
0:
Bounds: x1=166, y1=91, x2=224, y2=111
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=20, x2=370, y2=68
Type: -120
Info: 'A system error has occured. Your scores and preferences cannot be read or saved at this time.'
DITL_154.txt
Items: (3 entries)
0:
Bounds: x1=193, y1=144, x2=251, y2=164
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=20, x2=384, y2=68
Type: -120
Info: 'An error has occured, and your scores and changed preferences (if any) cannot be saved at this time. '
2:
Bounds: x1=72, y1=80, x2=404, y2=128
Type: -120
Info: 'The error is probably temporary, and hopefully will not recur. But if do you see this error again soon, there may be a problem with your system.'
DITL_153.txt
Items: (2 entries)
0:
Bounds: x1=152, y1=117, x2=210, y2=137
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=20, x2=346, y2=100
Type: -120
Info: 'Your profile ("^0") is damaged. Your scores and preferences cannot be read or saved until the damaged file is deleted.'
DITL_152.txt
Items: (5 entries)
0:
Bounds: x1=207, y1=196, x2=265, y2=216
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=42, y2=42
Type: -96
Info: ' '
2:
Bounds: x1=71, y1=14, x2=431, y2=46
Type: -120
Info: 'You have opened a locked or read-only saved game. Because of this, you may not make any new moves.'
3:
Bounds: x1=71, y1=55, x2=431, y2=103
Type: -120
Info: 'You may view the moves that have already been made and saved. Use the Redo command (or press the space bar) to watch these moves one at a time.'
4:
Bounds: x1=71, y1=114, x2=431, y2=162
Type: -120
Info: 'Use the Undo command to back up (or press the ESC or F1 key). You can also use the Undo All and Redo All commands to go forward or backward quickly.'
DITL_151_Save Changes.txt
Items: (5 entries)
0:
Bounds: x1=267, y1=81, x2=347, y2=101
Type: 4
Info: 'Save\S'
1:
Bounds: x1=163, y1=81, x2=243, y2=101
Type: 4
Info: 'Cancel'
2:
Bounds: x1=20, y1=81, x2=130, y2=101
Type: 4
Info: 'Don’t Save\Dd'
3:
Bounds: x1=71, y1=14, x2=343, y2=65
Type: -120
Info: 'Save changes to this game of “^0” before ^1?'